Because I can I'm working on a(nother) game. The working title is Passing Strange. I'm kinda ripping myself off here, since it is another game about being strange and magical but having no clout or cash. I guess it is a heartbreaker, but I wanted to take a stab at making my own system, simple though it may be. In the end why do we do anything bro? Character creation I want some combination of randomness and choice. I think randomness is good because it throws you curve balls. It irritates your creativity, and makes you unable to go for the things you always go for. Choice is good because it gives you a measure of ownership and a bit of control. Roll 1D6 for each stat, then distribute 8 points among them. No stat can start higher than 10 or lower than 2. The Stats: Prowess Covers all the fighting you’re likely to get into. Physique Your fitness, agility and constitution. Running, jumping, climbing trees. I wanted to separate being physically fit from being good ...