Showing posts from July, 2019

The Liver of Acratopotes

In the ancient city of Attica Acratopotes was hailed as a demigod and drinking brother of Dionysos, god of wine, grape-harvest and estatic madness. Now it seems that the doughty drunkard is gone. No one knows if knows if evil killed him, if excess was the culprit or if his friend tore him asunder in a fit of divine insanity. It seems that everyone has an idea though. His liver has surfaced on the Astral Plane, the graveyard of gods. It has attracted a motley assembly of religious oddballs, the culinarily adventurous, and those who grasp for anything to get a better lot in life. The Liver of Acratopotes is a Troika! (or Advanced Fighting Fantasy) setting, inspired by mythology, westerns about prospectors and the planes of many D&D editions (including but not limited to Planescape). Roll d66 to get a character background 11: Luckless Barge Captain You lost you ship in a game of cards, or possibly dice. You were good and soused, and the others must have been

Teen Cthulhu

I have tried to make a hack of Call of Cthulhu which lets you play teenagers in the 1990s, heavily inspired by Things From the Flood. It owes a good deal to Pulp Cthulhu as well, and uses some of the Pulp Talents and Luck rules. How to roll up a teen. STRength 1D6+8 x 5 CONstitution 1D6+8 x 5 SIZe 1D6+8 x 5 INTelligence 1D6+8 x 5 APPearance 1D6+8 x 5 POWer 1D6+8 x 5 EDUcation 1D6+8 x 5 Choose one of these as your Prime Attribute and that one is rolled 1D6+12. LUCK 2D6+6 x 5 Luck works the same way as it does in Pulp Cthulhu. The same goes for derived characteristics. Then choose a role. The role determines your ‘occupational’ skills as well as the Pulp Talents available to you. Note that none of them are combat talents. While kids can and do fight, they’re not generally all that good at it. (New Pulp Talents are marked with an asterisk). C redit Rating isn’t a suggestion here, it’s what your teen gets. You don’t have t