Tore’s Handy Hints For Beginner GM
I've posted this before, but back then I did not have a blog. (Mainly traditional fantasy games). 01: Start simple. Don’t feel that you have to live up to something. Make a game that takes place in manageable surroundings, like a dungeon, a space ship or an office building. Start with low-level player characters, especially if your players are new at it too. It's just the beginning. There might be a whole geological stratum of vampires down there. 02: Accept that you’ll get stuff wrong. I have been a GM for ages, and I still get rules wrong. You’re learning. If a specific rule eludes you, make a ruling and move on. You can read up on it later. 03: Run a game you’d want to play. You’re all there to have fun. Start by asking yourself if the game you have planned would interest you as a player. 04: Player characters are wish lists. If your players all make swole warriors, it is a clear indication that they want to be cool in combat. If they make