Day 11 Beep boop

 

Today I start making characters for the sci-fi OSR game White Star.

A11 W311 

"Congratulations Mr. McSteele. You are the first human to get decompression sickness from being pulled out of a punch bowl".

A11 W311 (All Well) is an old, creaky medbot, a model which Y’Threk and Wilson Cybernetics stopped making two decades ago. They have developed a somewhat sardonic and deadpan bedside manner, due to a career on SS MARPLE, a luxury cruiser offering fine dining and murder mysteries. This also means that they have some ability in faking injuries and causes of death, from blaster wounds to jaztokz poisoning*. 

These days All Well works for rockstar Mireen Varthek, aboard her tour clipper LIGEIA, which is a nice change (if only for the sheer range of “lifestyle emergencies” they have learned to treat. 

Secretly All Well is in contact with RfR (Rights for Robots) and has rerouted a sizable amount of Mireen’s merch money to the cause.  


*as foodies and whodunnit fans know, a jaztokz is a delicious crawfish, which is lethally poisonous unless prepared right. 





1st-level Robot (Medic)


Str 13

Int 7

Wis 16/+1

Dex 13

Con 6/-1

Cha 12


Atk: 0/0

HP 4

ST: 12


Skills: Navigation (Int) 1, Medicine(Wis) 2, Technology(Int) 2


METAL BODY: All Robots have metal bodies, which affords them some protection. All Robots have a -3 [+3] bonus to their Armor Class and are not  affected by the vacuum of space. They do not need to eat or breathe, but do  need to shut down for at least one hour (6 turns) every day to recharge. They  cannot be poisoned and do not catch diseases. Robots cannot be healed by  Heal Others and may be immune to several other Meditations and Gifts at the Referee’s discretion.

SCANNERS: Robots can detect life forms at a range of up to 60 feet. 

Because of this they cannot be surprised by living creatures. They are also capable of seeing in total darkness at a range of 60 feet.

SELF-REPAIR: Instead of shutting down for one hour (6 turns) each day, a  Robot can choose to enter an 8-hour repair cycle. While in this repair cycle  their circuits reroute power, run diagnostics, and auto-repair cycles are run. 

This heals the Robot for 1d6+1 Hit Points per uninterrupted repair cycle, recovering up to their maximum Hit Points.

MECHANICAL UNDERSTANDING: Because Robots are themselves  machines, they have a natural understanding of all things mechanical and  technical and may receive bonuses or increased chances of success when  interacting with modern devices or computers. This is often particularly applicable when the technology in question is related to their model. All  Robots receive +1 to their Class Skill, as determined by their model.

MODEL: MEDICAL: These Robots specialize in saving lives. They will not attack any living being, even in self-defense. In spite of this, they often enter active combat zones to aid those who need medical attention.

MED KIT: When a Med-Bot binds wounds or uses a med kit they heal a number of extra hit points equal to their level. In addition, a Med-Bot may bind wounds during a battle instead of after a battle due to their training, though they must still wait until combat is over if they wish to use a med kit, and may only bind wounds once per character during a battle


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